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QFinalState Class Reference
[QtCore module]

The QFinalState class provides a final state. More...

Inherits QAbstractState.

Methods


Detailed Description

The QFinalState class provides a final state.

A final state is used to communicate that (part of) a QStateMachine has finished its work. When a final top-level state is entered, the state machine's finished() signal is emitted. In general, when a final substate (a child of a QState) is entered, the parent state's finished() signal is emitted. QFinalState is part of The State Machine Framework.

To use a final state, you create a QFinalState object and add a transition to it from another state. Example:

 QPushButton button;

 QStateMachine machine;
 QState *s1 = new QState();
 QFinalState *s2 = new QFinalState();
 s1->addTransition(&button, SIGNAL(clicked()), s2);
 machine.addState(s1);
 machine.addState(s2);

 QObject.connect(&machine, SIGNAL(finished()), QApplication.instance(), SLOT(quit()));
 machine.setInitialState(s1);
 machine.start();

Method Documentation

QFinalState.__init__ (self, QState parent = None)

The parent argument, if not None, causes self to be owned by Qt instead of PyQt.

Constructs a new QFinalState object with the given parent state.

bool QFinalState.event (self, QEvent e)

Reimplemented from QObject.event().

QFinalState.onEntry (self, QEvent event)

Reimplemented from QAbstractState.onEntry().

QFinalState.onExit (self, QEvent event)

Reimplemented from QAbstractState.onExit().


PyQt 4.9.4 for WindowsCopyright © Riverbank Computing Ltd and Nokia 2012Qt 4.8.2