C++ attribute: no_unique_address (since C++20)
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Indicates that this data member need not have an address distinct from all other non-static data members of its class.
Syntax
[[no_unique_address]]
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Explanation
Applies to the name being declared in the declaration of a non-static data member that's not a bit field.
Indicates that this data member need not have an address distinct from all other non-static data members of its class. This means that if the member has an empty type (e.g. stateless Allocator), the compiler may optimise it to occupy no space, just like if it were an empty base.
Example
Run this code
struct Empty {}; // empty class struct X { int i; Empty e; }; struct Y { int i; [[no_unique_address]] Empty e; }; int main() { // the size of any object of empty class type is at least 1 static_assert(sizeof(Empty) >= 1); // at least one more byte is needed to give e a unique address static_assert(sizeof(X) >= sizeof(int) + 1); // empty member optimized out static_assert(sizeof(Y) == sizeof(int)); }